Module:Sports results

-- Module to build results cross-tables for standings in Sports -- See documentation for details

require('strict')

local p = {}

-- Main function function p.main(frame) -- Get the args, stripping out blank values local getArgs = require('Module:Arguments').getArgs local Args = getArgs(frame, {parentFirst = true})

-- Exit early if we are using section transclusion for a different section if (Args['transcludesection'] and Args['section']) and Args['transcludesection'] ~= Args['section'] then return '' end

-- Declare locals local t = {} local t_footer = {} local t_return = {} local team_list = {} local notes_exist = false local ii, ii_fw, bg_col, team_name, team_code_ii, ii_start, ii_end -- Optional custom team header local team_header = Args['team_header'] or 'Home \\ Away' -- Number of legs local legs = tonumber(Args['legs']) or 1 local multirowlegs = (Args['multirowlegs'] or 'no') ~= 'no'

-- Edit links if requested local baselink = frame:getParent:getTitle if mw.title.getCurrentTitle.text == baselink then	baselink = '' end local template_name = Args['template_name'] or (baselink ~= '' and (':' .. baselink)) or '' local edit_links = template_name ==  and  or require('Module:Navbar')._navbar({			template_name,			mini=1,			style='float:right'		})

-- Get the custom start point for the table (most will start by default at 1) local top_pos = tonumber(Args['highest_pos']) or 1 -- Get the custom end point for the table (unrestricted if bottom_pos is < top_pos) local bottom_pos = tonumber(Args['lowest_pos']) or 0 local N_teams = top_pos - 1 -- Default to 0 at start, but higher number needed to skip certain entries

-- Load some other modules local p_sub = require('Module:Sports table/sub')

-- Alternative syntax for team list if Args['team_order'] and Args['team_order'] ~= '' then local tlist = mw.text.split(Args['team_order'], '%s*[;,]%s*') for k, tname in ipairs(tlist) do			if tname ~= '' then Args['team' .. k] = tname end end end

if Args['team_header_note'] then notes_exist=true local note_string = frame:expandTemplate{ title = 'efn', args = { group='lower-alpha', Args['team_header_note']} } team_header = team_header .. note_string end

-- Read in number of consecutive teams (ignore entries after skipping a spot) ii_start = N_teams while Args['team'..N_teams+1] ~= nil and (bottom_pos < top_pos or N_teams < bottom_pos) do		N_teams = N_teams+1 -- Sneakily add it twice to the team_list parameter, once for the actual -- ranking, the second for position lookup in sub-tables -- This is possible because Lua allows both numbers and strings as indices. team_list[N_teams] = Args['team'..N_teams] -- i^th entry is team X		team_list[Args['team'..N_teams]] = N_teams -- team X entry is position i	end ii_end = N_teams -- Get team to show local ii_show = team_list[Args['showteam']] -- nil if non-existant

-- Set the font size local font_size=Args['font_size'] or '100%'

-- Create header -- Open table table.insert(t,'{|class="wikitable plainrowheaders" style="text-align:center;font-size:'..font_size..';"\n') -- Table title if Args['title'] then table.insert(t,'|+ ' .. Args['title'] .. '\n') end -- First column t_return.count = 0 			-- Dummy parameter, using subfunction call seems best at this point because both module are intertwined t_return.tab_text = t		-- Actual text t_return = p_sub.colhead(t_return,'auto', edit_links .. ' ' .. team_header) -- Other columns passed to subfunction t_return = p.header(t_return,Args,p_sub,N_teams,team_list,legs,multirowlegs) t = t_return.tab_text

-- Random value used for uniqueness math.randomseed( os.clock * 10^8 ) local rand_val = math.random

local note_string, note_id local note_id_list = {}

-- Now create individual rows ii_start = tonumber(Args['highest_row']) and (tonumber(Args['highest_row']) > top_pos) and tonumber(Args['highest_row']) or top_pos ii_end = tonumber(Args['lowest_row']) and (tonumber(Args['lowest_row']) < N_teams) and tonumber(Args['lowest_row']) or N_teams for ii=ii_start,ii_end do		-- Get team info team_code_ii = team_list[ii] team_name = Args['name_'..team_code_ii] or team_code_ii local ii_style = 'text-align:' .. (Args['team_align'] or 'right') .. ';'			.. (ii and ii == ii_show and 'font-weight:bold;' or '') .. (Args['team_nowrap'] and 'white-space:nowrap;' or '') local team_note = Args['note_'..team_code_ii] if team_note then notes_exist = true -- Only when it exist -- First check for existence of reference for note if not Args['note_'..team_note] then -- It's the entry -- Add random end for unique ID if more tables are present on article (which might otherwise share an ID) note_id = '"table_note_'..team_code_ii..rand_val..'"' note_id_list[team_code_ii] = note_id note_string = frame:expandTemplate{ title = 'efn', args = { group='lower-alpha', name=note_id, team_note} } else -- Check for existence elsewhere local note_local_num = team_list[team_note] or ii_end + 1 if note_id_list[team_note] or ((note_local_num >= ii_start) and (note_local_num <= ii_end)) then -- It exists note_id = '"table_note_'..team_note..rand_val..'"' -- Identifier note_string = frame:extensionTag{ name = 'ref', args = { group = 'lower-alpha', name = note_id} } else -- Now define the identifier for this -- Add random end for unique ID					note_id = '"table_note_'..team_note..rand_val..'"' note_id_list[team_note] = note_id note_string = frame:expandTemplate{ title = 'efn', args = { group='lower-alpha', name=note_id, Args['note_'..team_note]} } end end -- Now append this to the team_name string team_name = team_name..note_string end -- Team names table.insert(t,'|- \n') -- New row table.insert(t,'! scope="row"'.. (multirowlegs and ' rowspan=' .. legs or '') 			.. 'style="'.. ii_style ..'"| '..team_name..'\n') -- Position number

-- Now include note to match results if needed for jj=top_pos,N_teams do			local team_code_jj = team_list[jj] if ii == jj then -- Nothing else for l=1,legs do local m = (legs == 1) and 'match_' or 'match' .. l .. '_'					local match_note = Args[m ..team_code_ii..'_'..team_code_jj..'_note'] if match_note then notes_exist = true -- Only when it exist -- First check for existence of reference for note if not (Args['note_'..match_note] or Args[m ..match_note..'_note']) then -- It's the entry -- Add random end for unique ID if more tables are present on article (which might otherwise share an ID) note_id = '"table_note_'..l.."_"..team_code_ii..'_'..team_code_jj..rand_val..'"' note_id_list[team_code_ii..'_'..team_code_jj] = note_id note_string = frame:expandTemplate{ title = 'efn', args = { group='lower-alpha', name=note_id, match_note} } else -- Check for existence elsewhere local note_local_num = team_list[match_note] or ii_end + 1 if note_id_list[match_note] then -- Referencing an existing note note_id = note_id_list[match_note] -- Borrow the existing identifier note_string = frame:extensionTag{ name = 'ref', args = { group = 'lower-alpha', name = note_id} } elseif (note_local_num >= ii_start) and (note_local_num <= ii_end) then -- Referencing a player note from a match note. In this case, we remove the leg part note_id = '"table_note_'..match_note..rand_val..'"' note_string = frame:extensionTag{ name = 'ref', args = { group = 'lower-alpha', name = note_id} } else -- Referencing a different match note before its defined with its content note_id = '"table_note_'..l.."_"..match_note..rand_val..'"' note_id_list[match_note] = note_id note_string = frame:expandTemplate{ title = 'efn', args = { group='lower-alpha', name=note_id, Args['note_'..match_note]} } end end -- Now append this to the match result string Args[m..team_code_ii..'_'..team_code_jj] = (Args[m..team_code_ii..'_'..team_code_jj] or '–')..note_string end end end end -- Then individual results t = p.row(t,Args,N_teams,team_list,ii,ii_show,legs,multirowlegs) end

-- Close table table.insert(t, '|}\n')

-- Get info for footer local update = Args['update'] or 'unknown' local start_date = Args['start_date'] or 'unknown' local source = Args['source'] or frame:expandTemplate{ title = 'citation needed', args = { reason='No source parameter defined', date=os.date('%B %Y') } }

-- Create footer text -- Date updating if string.lower(update)=='complete' then -- Do nothing elseif update=='' then -- Empty parameter table.insert(t_footer,'Updated to match(es) played on unknown. ') elseif string.lower(update)=='future' then -- Future start date table.insert(t_footer,'First match(es) will be played on '..start_date..'. ') else table.insert(t_footer,'Updated to match(es) played on '..update..'. ') end table.insert(t_footer,'Source: '..source) if (Args['matches_style'] or '') == 'FBR' then table.insert(t_footer, Args['team_header']			and ' Legend: Blue = left column team win; Yellow = draw; Red = top row team win.'			or ' Legend: Blue = home team win; Yellow = draw; Red = away team win.') elseif (Args['matches_style'] or '') == 'BSR' then table.insert(t_footer, Args['team_header']			and ' Legend: Blue = left column team win; Red = top row team win.'			or ' Legend: Blue = home team win; Red = away team win.') end if Args['a_note'] then table.insert(t_footer, ' For upcoming matches, an "a" indicates there is an article about the rivalry between the two participants.') end if Args['ot_note'] then table.insert(t_footer, ' Matches with lighter background shading were decided after overtime.') end

local templatestyles = frame:extensionTag{ name = 'templatestyles', args = { src = 'Module:Sports results/styles.css' } }

-- Add notes (if applicable) if notes_exist then table.insert(t_footer,' Notes:') t_footer = templatestyles .. ' '..table.concat(t_footer)..' ' t_footer = t_footer..frame:expandTemplate{ title = 'notelist', args = { group='lower-alpha'} } else t_footer = templatestyles .. ' '..table.concat(t_footer)..' ' end

-- Add footer to main text table table.insert(t,t_footer)

-- Rewrite anchor links for k=1,#t do		if t[k]:match('%[%[#[^%[%]]*%|') then t[k] = mw.ustring.gsub(t[k], '(%[%[)(#[^%[%]]*%|)', '%1' .. baselink .. '%2') end end

return ' ' .. ' \n' .. table.concat(t) .. ' ' end

-- Other functions local function get_short_name(s, t, n, ss) -- return short name if defined if s and s ~= '' then return s	end -- deflag if necessary if ss and n then if ss == 'noflag' then n = mw.ustring.gsub(n, '%[%Ff][Ii][Ll][Ee]:[^%[%*%]%]', '') elseif ss == 'flag' then n = mw.ustring.gsub(n, '( %s*%[%Ff][Ii][Ll][Ee]:[^%[%*link=)[^%|%[%]]*(%]%][^<>]* )%s*%[%[([^%[%]%|]*)%|[^%[%]]*%]%]', '%1%3%2') n = mw.ustring.gsub(n, '.*( %s*%[%Ff][Ii][Ll][Ee]:[^%[%*%]%][^<>]* ).*', '%1') n = mw.ustring.gsub(n, ' ', '%1') end end

-- replace link text in name with team abbr if possible if n and t and n:match('(%[%^%[%*%]%])') then n = mw.ustring.gsub(n, '(%[%%*%|)[^%|%]]*(%]%])', '%1' .. t .. '%2') n = mw.ustring.gsub(n, '(%[%%*)(%]%])', '%1|' .. t .. '%2') n = mw.ustring.gsub(n, '(%[%%*%|)([A-Z][A-Z][A-Z])(%]%]) ]*>%([A-Z][A-Z][A-Z]%) ', '%1%2%3') return n	end -- nothing worked, so just return the unlinked team abbr return t or '' end

local function get_score_background(s, c)	local s1, s2	-- Define the colouring local wc, lc, tc	if c == 'level2' then wc, lc, tc = '#CCF9FF', '#FCC', '#FFC' -- blue2, red2, yellow2 elseif c == 'level3' then wc, lc, tc = '#DDFCFF', '#FDD', '#FFD' -- blue3, red3, yellow3 elseif c == 'level4' then wc, lc, tc = '#EEFFFF', '#FEE', '#FFE' -- blue4, red4, yellow4 else wc, lc, tc = '#BBF3FF', '#FBB', '#FFB' -- blue1, red1, yellow1 end

-- check for override if s:match('^%s*]*).-$') then local c = mw.ustring.gsub(s,'^%s*]*).-$', '%1') return c	end

-- delink if necessary if s:match('^%s*%[%^%[%*%|([^%[%]]*)%]%]') then s = s:match('^%s*%[%^%[%*%|([^%[%]]*)%]%]') end if s:match('^%s*%^%[%]%s]*%s([^%[%*)%]') then s = s:match('^%s*%^%[%]%s]*%s([^%[%*)%]') end if s:match(']*>(.-) ') then s = s:match(']*>(.-) ') end

-- get the scores s1 = tonumber(mw.ustring.gsub( s or '', '^%s*([%d%.][%d%.]*)%s*–%s*([%d%.][%d%.]*).*', '%1' ) or ) or  s2 = tonumber(mw.ustring.gsub( s or '', '^%s*([%d%.][%d%.]*)%s*–%s*([%d%.][%d%.]*).*', '%2' ) or ) or 

-- return colouring if possible if s1 ~=  and s2 ~=  then return (s1 > s2) and wc or ((s2 > s1) and lc or tc) else return 'transparent' end end

local function format_score(s) s = mw.ustring.gsub(s or '', '^%s*([%d%.]+)%s*[–−—%-]%s*([%d%.]+)', '%1–%2') s = mw.ustring.gsub(s, '^%s*([%d%.]+)%s*&[MmNn][Dd][Aa][Ss][Hh];%s*([%d%.]+)', '%1–%2') s = mw.ustring.gsub(s, '^%s*(%[%^%[%*%|[%d%.]+)%s*%-%s*([%d%.]+)', '%1–%2') s = mw.ustring.gsub(s, '^%s*(%^%[%]%s]*%s+[%d%.]+)%s*%-%s*([%d%.]+)', '%1–%2')	s = mw.ustring.gsub(s, '^%s*(%[%[[^%[%*%|[%d%.]+)%s*&[MmNn][Dd][Aa][Ss][Hh];%s*([%d%.]+)', '%1–%2')	s = mw.ustring.gsub(s, '^%s*(%[[^%[%]%s]*%s+[%d%.]+)%s*&[MmNn][Dd][Aa][Ss][Hh];%s*([%d%.]+)', '%1–%2')	return s end

function p.header(tt,Args,p_sub,N_teams,team_list,legs,multirowlegs) local ii, team_code_ii, short_name legs = legs or 1

-- Set match column width local col_width = Args['match_col_width'] or '28'

-- Get some default values in case it doesn't start at 1 local top_pos = tonumber(Args['highest_pos']) or 1

for l=1,legs do		if multirowlegs and l > 1 then break end for ii=top_pos,N_teams do			team_code_ii = team_list[ii] short_name = get_short_name(Args['short_'..team_code_ii],				team_code_ii, Args['name_'..team_code_ii], Args['short_style'] or '') local bl = legs > 1 and ii == top_pos and ' style="border-left:2px solid #aaa;"' or '' tt = p_sub.colhead(tt,col_width .. bl,short_name) end end return tt end

function p.row(tt,Args,N_teams,team_list,ii,ii_show,legs,multirowlegs) -- Note ii is the row number being shown local jj, fw, bg, result, result_extra, team_code_ii, team_code_jj legs = legs or 1

-- Set score cell style local matches_style = Args['matches_style'] or ''

team_code_ii = team_list[ii]

-- Get some default values in case it doesn't start at 1 local top_pos = tonumber(Args['highest_pos']) or 1 for l=1,legs do		if multirowlegs and l > 1 then table.insert(tt,'|- \n') -- New row end for jj=top_pos,N_teams do			team_code_jj = team_list[jj] local m = (legs == 1) and 'match_' or 'match' .. l .. '_'			result = Args[m..team_code_ii..'_'..team_code_jj] or '' result_extra = Args['result_'..team_code_ii..'_'..team_code_jj] or '' local bl = legs > 1 and jj == top_pos and 'border-left:2px solid #aaa;' or ''

if ii == jj or result == 'null' then -- Solid cell fw = 'font-weight:' .. (ii==ii_show and 'bold' or 'normal') .. ';'				bg = 'background:transparent;'

-- Grey background color for solid cell if Args['solid_cell'] == 'grey' then table.insert(tt,'| style="'..fw..bl..'background:#bbb;" |\n') else table.insert(tt,'| style="'..fw..bl..bg..'" | &mdash;\n') end else -- Content cell -- Set bolding and background fw = 'font-weight:' .. ((ii==ii_show or jj == ii_show) and 'bold' or 'normal') .. ';'				bg = 'background:transparent;'

-- Reformat dashes if result ~= '' then result = format_score(result) end -- Background coloring if enabled if matches_style == 'FBR' and result ~= '' then if result_extra == 'OT' then bg = 'background:' .. get_score_background(result,'level2') .. ';'					elseif result_extra == 'PK' then bg = 'background:' .. get_score_background(result,'level3') .. ';'					else bg = 'background:' .. get_score_background(result,'') .. ';'					end elseif matches_style == 'BSR' and result ~= '' then if result_extra == 'OT' then bg = 'background:' .. get_score_background(result,'level3') .. ';'					elseif result_extra == 'OTL' then bg = 'background:' .. get_score_background('0–1','level3') .. ';'					elseif result_extra == 'OTW' then bg = 'background:' .. get_score_background('1–0','level3') .. ';'					elseif result_extra == 'L' then bg = 'background:' .. get_score_background('0–1','') .. ';'					elseif result_extra == 'W' then bg = 'background:' .. get_score_background('1–0','') .. ';'					else bg = 'background:' .. get_score_background(result,'') .. ';'					end end table.insert(tt,'| style="white-space:nowrap;'..fw..bl..bg..'" |'..result..'\n') end end end

return tt end

return p